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Fix setLowLODElement accepting LOD cycles on buildings - #5543
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🟢 Approval recommended
No active review issues remain for the client and server changes intended to prevent cyclic building LOD links.
No open issues 🎉
What changed in this PR
Builds on #5521’s building LOD-link fixes by rejecting direct and indirect LOD cycles on both the client and server, preventing the collision loss described in the PR.
Changes:
- Walk the proposed LOD chain and reject links that lead back to the current building.
- Validate before removing the existing LOD link, preserving it when a cyclic assignment is rejected.
Include the goals, reasoning, and test results in the commit message.
| File | Description |
|---|---|
| Server/mods/deathmatch/logic/CBuilding.cpp | Rejects cyclic building LOD assignments before modifying server-side links. |
| Client/mods/deathmatch/logic/CClientBuilding.cpp | Adds matching cycle validation before modifying client-side links. |
Review effort: Balanced
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Summary
setLowLODElementaccepted a building as its own LOD, directly or through a chain, and the building lost its collision. Calling it on a group that holds the LOD did the same to the LOD.Motivation
Builds on #5521.
Test plan
Master returns
true, true,true, true, trueandtrue, with the fixfalse, false,true, false, falseandfalse.Checklist