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arfoundation-samples
arfoundation-samples PublicExample content for Unity projects based on AR Foundation
Repositories
- ECS-Network-Racing-Sample Public
ECS multiplayer racing sample to showcase using Unity Entities and netcode with best practices
- EntityComponentSystemSamples Public
- com.unity.netcode.gameobjects Public
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
- industry-ai-workflows Public
Experimental Claude Code plugin marketplace for industry production workflows. Separately installable MCP plugins for Unity Asset Manager, CAD preparation with Asset Transformer, and Pipeline Automation — conversational CAD/3D processing, asset publishing and cloud pipeline automation.
- BagelGame Public
Bagel Game is a full vertical game project that is specifically made to demonstrate how UI Toolkit can be used to create UI for 3D games. It covers World Space UI, Custom Shaders, Filters, Data Bindings, StyleSheets, Themes, Input System Integration, among others - all in a realistic fully functional game project.
- uvcs-desktop-client Public
A fast, modern desktop client for Unity Version Control (Plastic SCM), built with Electron, React and TypeScript.
- ml-agents Public
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
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