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@Unity-Technologies

Unity Technologies

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  1. ml-agents ml-agents Public

    The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement …

    C# 19.8k 4.5k

  2. UnityCsReference UnityCsReference Public

    Unity C# reference source code.

    C# 13k 2.6k

  3. EntityComponentSystemSamples EntityComponentSystemSamples Public

    C# 8.2k 1.7k

  4. FPSSample FPSSample Public

    A first person multiplayer shooter example project in Unity

    C# 5.1k 1.9k

  5. PostProcessing PostProcessing Public archive

    Post Processing Stack

    C# 3.7k 736

  6. arfoundation-samples arfoundation-samples Public

    Example content for Unity projects based on AR Foundation

    C# 3.4k 1.3k

Repositories

Showing 10 of 815 repositories
  • ECS-Network-Racing-Sample Public

    ECS multiplayer racing sample to showcase using Unity Entities and netcode with best practices

    Unity-Technologies/ECS-Network-Racing-Sample's past year of commit activity
    C# 767 146 1 0 Updated Oct 24, 2026
  • Unity-Technologies/EntityComponentSystemSamples's past year of commit activity
    C# 8,210 1,723 62 5 Updated Oct 24, 2026
  • com.unity.netcode.gameobjects Public

    Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

    Unity-Technologies/com.unity.netcode.gameobjects's past year of commit activity
    C# 2,330 466 38 36 Updated Oct 24, 2026
  • uGUI Public

    Source code for the Unity UI system.

    Unity-Technologies/uGUI's past year of commit activity
    C# 1,599 325 13 4 Updated Oct 24, 2026
  • industry-ai-workflows Public

    Experimental Claude Code plugin marketplace for industry production workflows. Separately installable MCP plugins for Unity Asset Manager, CAD preparation with Asset Transformer, and Pipeline Automation — conversational CAD/3D processing, asset publishing and cloud pipeline automation.

    Unity-Technologies/industry-ai-workflows's past year of commit activity
    Python 9 3 0 2 Updated Oct 24, 2026
  • BagelGame Public

    Bagel Game is a full vertical game project that is specifically made to demonstrate how UI Toolkit can be used to create UI for 3D games. It covers World Space UI, Custom Shaders, Filters, Data Bindings, StyleSheets, Themes, Input System Integration, among others - all in a realistic fully functional game project.

    Unity-Technologies/BagelGame's past year of commit activity
    C# 57 15 0 0 Updated Oct 23, 2026
  • uvcs-desktop-client Public

    A fast, modern desktop client for Unity Version Control (Plastic SCM), built with Electron, React and TypeScript.

    Unity-Technologies/uvcs-desktop-client's past year of commit activity
    TypeScript 3 0 0 2 Updated Oct 23, 2026
  • ml-agents Public

    The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.

    Unity-Technologies/ml-agents's past year of commit activity
    C# 19,792 4,515 1 21 Updated Oct 23, 2026
  • unity-agent-plugin Public

    Unity plugin for third-party agent platforms

    Unity-Technologies/unity-agent-plugin's past year of commit activity
    C# 558 58 1 2 Updated Oct 23, 2026
  • skills Public

    A collection of reusable skills for AI coding agents — prompts, slash commands, and tools built for Unity workflows

    Unity-Technologies/skills's past year of commit activity
    C# 1,144 66 0 2 Updated Oct 23, 2026